These
columns discuss interaction design in the world around us. You can
find more of them in the book Designing
the Real World
It is late in the evening. I am siting on the sofa in my sitting
room with a lovely redhead. We have just finished a delicious, candlelit
meal. She looks at me with come-to-bed eyes and I open my mouth
and say ‘shall we go up the wooden hill to the land of beddly
bobos?’ What on earth is going on? Well, it’s called
convergence. The woman in question is my partner and the strange
language I am uttering is baby-talk, and I’m still uttering
it even though the baby was in bed 5 hours ago. Readers with young
children will be intimately familiar with the effect and user interface
designers with toddlers will also know what a wealth of interesting
observations they can give rise to.
Back to convergence; it is the linguistic effect where party A (Morgan)
starts picking up the language used by party B (her parents) and
vice-versa party B starts using terms from the vocabulary of party
A. The end result is that party A starts improving her language
at an alarming rate while the language of party B degenerates into
a sort of pidgin English mixed with silly baby-talk and animal noises.
Other examples are ‘cockanellie’ which we use because
it sounds far nicer than cockerel and ‘toothy-peggies’.
However, my two favorites are ‘tell ‘em phone’
for telephone, and ‘biayer’ - a word whose meaning is
uncertain but, judging by the frequency with which it is used, is
vital in day-to-day communication. In fact I sometimes wonder how
we grown-ups can possibly communicate without it.
A user interface designer experiences pleasure in the strangest
of things: going up and down in elevators, copying just one sheet
of double-sided paper on a complex copier, getting lost in airports;
and they will positively drool to try out the latest drinks vending
machine. A new addition to my list is the fascination when, in the
middle of a television program, the baby begins to adjust the volume
and brightness controls. The question of what Sam will do with the
passage to America is immediately dwarfed by the question of whether
the baby realizes the results of her actions? Has she a preference
for bright or dull pictures? Does she turn the controls both ways?
And she also changes the channels. What channels does she prefer?
A brief, and totally unscientific study yielded the surprising result
that she liked watching rugby; a game similar to American football
but with less padding and less rules.
One can learn a lot from a baby performing even an act as simple
as screwing tops on and off (in the approximate ratio 10% to 90%).
She has a definite preference for using hands in one direction only,
in other words if she wants to turn something clockwise she uses
her right hand and if she wants to turn it anti-clockwise she uses
her left hand. Could this have anything to do with the origins of
our conventions for clockwise screw up / anti-clockwise unscrew?
Living with a baby makes you more aware of the detail of your surroundings.
Morgan continually notices minute details that grown-ups tend to
skip. One evening she suddenly began shrieking ‘teddy’
at the top of her voice in a restaurant, it was only after a detailed
reconnaissance of the surroundings that we discovered one of the
guests was wearing a jumper with a very small teddy motif on it.
This awareness of detail extends to other senses as well. With grown-ups,
sound seems to be easier to screen out than visual information,
but with a baby both seem to be on the same level. When Morgan hears
a dog she will say ‘doggy’ in the same way as when she
sees one. Often we will be looking round for a doggy before tuning
in to the audio channel and realizing that there is a dog barking
in the background. This importance of sound in the babies’
world is further exemplified by the sound-naming that babies use
for things. A choo-choo train, a bow-wow, a baa-lamb, a moo-cow.
Knobs, buttons and noises are pretty low-level stuff, a higher level
example was the use of metaphors, bumping into a field full of Aberdeen
Reds, Morgan referred to them as ‘mummy cow, daddy cow and
Morgan cow’, using our family as a pretty direct metaphor
for describing the cow family.
Well that’s it for now, all that remains is for me to say;
bye-bye, see ya, daddy gone!
|